Last month, I got the opportunity to spend two action packed days at the 2019 Immersive Design Summit in San Francisco. If you’ve followed my
Tag: Johanna Koljonen
Playing With the Past, Part Two: Magic Circles and Interaction Alibis
Given what we know about play, games, and learning, what can we pull out of the mass of research? For me, the two biggest tools I’ve come across are the concepts of the magic circle and the interaction alibi. These powerful ideas have caused me to reframe a lot of what I thought I knew about museum experience design, and their potential in the heritage sector is vast, and as yet largely untapped methinks.
Useful Dialectics, Part Two – Design vs. Tradition
I explore and refine the dialectical relationship between design and tradition, which can be seen as the distinctions between reflective and non-reflective practice.