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Thinking about Museums

thoughts on museums, content, design, and why they matter

  • About
    • Disclaimer
  • Publications
    • The distributed museum is already here–it’s just not very evenly distributed
    • Humanizing the Digital: Unproceedings from the MCN 2018 Conference
    • CODE | WORDS: Technology and Theory in the Museum
    • A Series of Epistolary Romances. The second experiment by the CODE|WORDS collective.
    • Being teachable
    • Reprogram: Technology, innovation and culture in a new era of museums
    • Firearms curation in late seventeenth-and early eighteenth-century maritime contexts| A comparative study
    • Looking Around vs. Looking Down: Incorporating Mobility into Your Experience Design
    • MONA: Less is More
    • The Ethics of Exhibiting Salvaged Shipwrecks
    • Star Wars: Where Science Meets Imagination
    • So We’ve Got a Web Site, Now What?

Tag: content

That Which Is Lost

January 30, 2016 Ed Rodley

One of the follow up conversations I had at MCN2015 was with Jeff Inscho about our Content session. It was a wide-ranging one, touching on

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#MCN2015 recap: What does ‘digital’ mean to you?

November 15, 2015 Ed Rodley

MCN2015 was incredible. One of those life-changing, affirming, provoking sorts of days-long affairs that left me hoarse for a week after. No, really. I talked

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I’ve got a beef with “content”

June 23, 2015 Ed Rodley

“Content” is the spackle of the digital realm; homogenous, bland, and endless. Just add as much as you need to fill any space!

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What We Talk About When We Talk About Digital

April 10, 2015 Ed Rodley

And since he was sad, and I was thinking of Ignite talks as short stories, the two ideas turned into a Raymond Carver story and I wrote down “What We Talk About When We Talk About Digital.”

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On immersion, theatre, and museums

January 14, 2013 Ed Rodley

  Over the Christmas holiday, my lovely and talented wife and I went down to New York City for a few days to see friends

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Thinking About Museums by Ed Rodley is licensed under a Creative Commons Attribution 4.0 International License.
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